Available for new projects

I design games
that people love to play

Game designer with 8+ years of experience crafting immersive worlds, engaging mechanics, and unforgettable player experiences.

🎮
🏆
Games Shipped
15+
Avg Rating
4.8/5

Passionate about creating great games

Turning creative visions into playable realities

👨‍💻
0
Years Experience
0
Games Made
0
Awards Won

Hi, I'm Alex Storm

I'm a game designer who believes that great games emerge from the intersection of creative vision and thoughtful systems design. Over the past 8 years, I've had the privilege of working on everything from cozy indie titles to AAA open-world experiences.

My approach centers on player agency, meaningful choices, and creating moments of genuine surprise. I love building games that feel alive — worlds that react to players in ways that feel personal and memorable.

Unity Unreal Engine Godot C# C++ Figma Blender FMOD

Featured Projects

A selection of games I've designed and shipped

⚔️
Action RPG

Echoes of Eternity

An open-world action RPG with a dynamic narrative system that adapts to player choices. 200+ hours of content.

🌿
Simulation

Verdant Valley

A relaxing farming sim with deep ecosystem mechanics. Players nurture a living world that evolves with their care.

🔥
FPS

Neon Trigger

A fast-paced tactical shooter with destructible environments and a unique time-rewind ability system.

🚀
Strategy

Stellar Dominion

A grand strategy game set in a procedurally generated galaxy. Manage empires, forge alliances, conquer stars.

🧩
Puzzle

Paradox Protocol

A mind-bending puzzle game where players manipulate time loops to solve increasingly complex paradoxes.

🎭
Horror

Whispers Below

A psychological horror experience driven by an AI-powered narrative engine that adapts to player fears.

Skills & Abilities

Core competencies honed over years of practice

🎮 Game Design

Level Design 95%
Systems Design 92%
Narrative Design 88%
UX / UI Design 85%
Balancing & Tuning 90%

💻 Technical

Unity / C# 93%
Unreal Engine / C++ 87%
Blueprint Scripting 91%
3D Modeling 72%
Shader Development 68%

Work Experience

My career path in the games industry

2022 — Present
Lead Game Designer
Nexus Interactive Studios
Leading a team of 12 designers on a AAA open-world RPG. Spearheading systems design and narrative integration.
2019 — 2022
Senior Game Designer
Pixel Forge Games
Designed core gameplay loops and progression systems for two shipped titles. Mentored junior designers.
2017 — 2019
Level Designer
Cosmic Wave Studios
Created 30+ levels for a sci-fi FPS. Implemented scripting, pacing, and environmental storytelling.
2016 — 2017
Junior Game Designer
Indie Collective
Started my career designing mechanics for mobile and indie PC games. Shipped 3 titles in 12 months.

What People Say

Kind words from colleagues and collaborators

⭐⭐⭐⭐⭐

"Alex has an incredible ability to translate abstract ideas into engaging gameplay. Their level design work on our flagship title was nothing short of masterful."

👨‍💼
Marcus Chen
Creative Director, Nexus Interactive
⭐⭐⭐⭐⭐

"Working with Alex was a game-changer for our studio. They brought a level of systems thinking and player empathy that elevated every project they touched."

👩‍💻
Sarah Mitchell
Studio Head, Pixel Forge Games
⭐⭐⭐⭐⭐

"Alex's narrative design creates experiences that resonate deeply with players. Their work on player agency is some of the best I've seen in the industry."

🧔
David Park
Lead Writer, Cosmic Wave Studios

Let's Work Together

Have a project in mind? I'd love to hear about it.

Get in touch

Whether you're looking for a game designer for your next project, want to collaborate on an indie game, or just want to chat about game design — I'd love to hear from you.